Apr 27, 2007, 11:32 PM // 23:32
|
#21
|
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
|
I flagged my henchmen to the north.
They went south.
What the hell is that?
|
|
|
Apr 27, 2007, 11:37 PM // 23:37
|
#22
|
Academy Page
Join Date: Feb 2007
Profession: D/
|
The thing is, there do not seem to be any more pugs forming for HM anymore. I was able to find some the first couple of days, but no one is doing HM missions that I can find. So if they dumbed it down intentionally, they messed up because there are no pugs anyway and now players cannot even rely on hero/henchies in HM.
|
|
|
Apr 28, 2007, 12:35 AM // 00:35
|
#23
|
Ascalonian Squire
Join Date: Mar 2007
Profession: D/A
|
I thought my I was just experiencing some bad lag because Dunkoro and Talkohra were not doing their jobs, but it seems that it is really a dumbing down of Hero AI. Grr...
I agree to the other posters that it is difficult to find a group on some areas.
|
|
|
Apr 28, 2007, 12:36 AM // 00:36
|
#24
|
Krytan Explorer
Join Date: May 2006
Location: Florida, USA
Guild: Imperial Order of the Iguana [IGGY]
Profession: R/
|
Quote:
Originally Posted by berlioz7
The thing is, there do not seem to be any more pugs forming for HM anymore. I was able to find some the first couple of days, but no one is doing HM missions that I can find. So if they dumbed it down intentionally, they messed up because there are no pugs anyway and now players cannot even rely on hero/henchies in HM.
|
Yeah, I've started to see the same thing. My guess: the hardcore types blew through the HM missions in the first few days, because they have no lives. Thsoe of us who have a life couldn't spend the time during the initial frenzy, so now we're scrwed.
As far as I'm concerned, Hard Mode is a bust. They deliberately made it hostile to heroes, and there simply aren't enough people to sustain it.
The game has become incredibly dull. Normal is so easy it isn't fun for me; hard mode is simply no fun with the current stupid heroes and henches. HM is easy in the low-end areas, but get to later material and the heroes just can't do the job.
To placate the super-casual players, ANet floods the game with trinkets and mini-pets. To satiate the high-end folks, ANet provides farming areas that cater to a very few classes. For the rest of us, there are... other games, I guess.
Rather than make HM workable with heroes, they throw cupcakes at us! How about making the game work *without* gimmicks?
I've offered to help solve this problem; silence. But someone says that they throw away mini-pets, and they get an immediate and heart-felt response from Gaile. Complain about mini-pets, and there is Gaile again. Try to provide detailed information about a serious, game-stopping bug, and... silence.
No, GW is no longer the game for me -- or my family. We have 11 chapter; I even "earned" one of those nifty Christmas cards. But in the end, the game isn't any fun, and my daughters have moved on. There's no place for us between "easy" and "hero-killer" modes.
Last edited by ChaoticCoyote; Apr 28, 2007 at 12:39 AM // 00:39..
|
|
|
Apr 28, 2007, 01:06 AM // 01:06
|
#25
|
Ascalonian Squire
Join Date: Jul 2006
Guild: Knights of Sacrosanct Law
Profession: R/Mo
|
I would like to agree with all the sentiments put forward so far.
Between farming LB points and working on Vanquisher, for most areas I don't even try to bring Monk Heroes anymore. Even though they have significantly more energy, better armor and an overall better skillset, they always just end up being less helpful than a blind pile of meat.
Although outside of Monk, Necro, and sometimes Paragon heroes, I haven't had too much trouble.
But, dang, considering I spent a couple hundred plat outfitting my heroes, I wish they were actually useful.
|
|
|
Apr 28, 2007, 01:09 AM // 01:09
|
#26
|
Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
|
Tbh i think most of the problems can be solved with simply making them spread out or ball up in certain situations!
Zen Daijun is retarded. I use Broadhead Arrow on the boss... fair enough. He gets a Spirit Rift off a few seconds in... 3 seconds later. 3 henchman drop dead.
That and i have heros kiting around furiously... thats a problem you say? Not when they kite OUT of my wards! I use a Ward against Melee or Ward against Harm. So the moment i cast it they kite out of the ward, then stand and tank outside it!
Chaotic... we all know Gaile doesn't respond on anything that actually matters. We have a large list of known bugs at the top of the forum, many of them have been around for weeks, months or even years. Does Gaile comment on them? Does she even acknowledge there existance? Or then of course we had the huge crisis of Minipet sounds been removed.... who gives a toss, they were all annoying anyway! But then we see Gaile instantly appearing to soothe the complaints, very quickly its fixed. If they can fix things that fast, do something f*cking useful!
|
|
|
Apr 28, 2007, 01:17 AM // 01:17
|
#27
|
Pre-Searing Cadet
|
I feel for ChaoticCoyote, as I'm also trying to finish up hardmode after the initial frenzy and now that exams are over, I have time to do so. The heroes that were dependable in Normal because their jobs weren't that hard do not cut it in Hard mode. And the repeated fact that they need almost extreme micro-management is just a pain in the arse.
I'm pretty much the only one of 6 friends that went and bought Guildwars when it first came out. I still play Guildwars regularly, but would really like to see AI improvements where they are needed. I mean not that I'm antisocial, but playing by yourself should be just as enjoyable as when playing with a group of people, not harder because modifying the AI is a pain in the ass.
For those of us that literally were sold to Guildwars as a casual gamers game, bring that selling point back. You've given us heroes to use, make them better heroes as is or allow us even further customization on them like ie: [FFX or FFVIII's] character behavior algorithms in which some skills on heros only activate when a certain condition is met. So lets say they only will use Zealous benidiction when anyone's health is below 50%.
Last edited by Zenocided; Apr 28, 2007 at 01:22 AM // 01:22..
|
|
|
Apr 28, 2007, 04:16 AM // 04:16
|
#28
|
Frost Gate Guardian
Join Date: Nov 2006
Location: South Africa
Guild: Forever Knights
Profession: Mo/
|
Quote:
Originally Posted by Evilsod
That and i have heros kiting around furiously... thats a problem you say? Not when they kite OUT of my wards! I use a Ward against Melee or Ward against Harm. So the moment i cast it they kite out of the ward, then stand and tank outside it!
|
I feel your pain..
This is my approach. Flag heroes at one spot, equip bow, micro Zhed's skills (Zhed starts to cast his wards, at my request) lure foes. Enemies proceed into the wards (all melee), are blinded and are pretty much fanning my party. Then one of the squishies, usually a monk hench starts to kite like mad out of the wards. Said henchie then gets mobbed by scary monsters with big bats and mad skills...dead henchie. I then proceed to shake my fist, curse, kick my dog, kill the foes and rez dead henchie.. After a while this henchie (and perhaps 1 or 2 others that did the same stupid thing) are walking around with -40%+ DP and die instantly if anything so much as looks at them. I then proceed to look for the dog to kick (it's getting good at hiding) click the little X at the top right hand corner of my screen and wonder if WoW is worth a look.
|
|
|
Apr 28, 2007, 04:26 AM // 04:26
|
#29
|
Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
|
Quote:
Originally Posted by Racthoh
I flagged my henchmen to the north.
They went south.
What the heck is that?
|
They can't read maps.
I wonder if anet broke heroes in order to get people to pug more. Have people been having problems with them in PvP as well (I dunno because I never go there anymore).
|
|
|
Apr 28, 2007, 06:05 AM // 06:05
|
#30
|
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
|
Lol, I had Tahlkora pinned 1 aggro range BACK from me (I was tanking...in theory) in Old Ascalon last night. Oh yeah, she was also set to avoid combat... for some reason the *entire* fight with 4 grawls she was in FRONT of me tanking... It happened a lot, not just that fight, but that one was especially funny, since as soon as I got aggro she ran ahead of me (up to more than 1 aggro away from her pinned location) and began tanking. Glitch? I think not.
|
|
|
Apr 28, 2007, 07:14 AM // 07:14
|
#31
|
Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
|
Just tried to Vanquish my first area early in Ascalon. Right when a boss entered Radar, all my heroes dropped their weapons, ran toward the RED ENGINE GOer, and proceeded to try and strangle him with their bare hands while I watched at the edge of my radar. All I could do was laugh as they stood there, taking turns dieing and resurrecting each other.
Even setting flags down did not recall them. They wanted to pwn that SoB real bad, I guess. ![Big Grin](../)
Anyways, I ended up giving up on that area. I'll probably do Hard Mode one day... But it won't be anytime soon. Not with henchies that idolize Leroy Jenkins. ![Wink](../Img/wink.gif)
P.S. Gaile! Sneak that shit! Whattehfuxup?
|
|
|
Apr 28, 2007, 08:31 AM // 08:31
|
#32
|
Wilds Pathfinder
|
I think it's a side-effect of the 25% (or is it 50%?) speed increase of the monsters.
Remember when you're running someone, when you activate sprint, monsters don't really bother anymore to chase you.
Heroes have monster-AI, or at least similar AI. All hard mode monsters run faster, so the heroes don't care about where those monsters are:
- They won't "kite" away from it
- They won't bother attacking it
Norgu doesn't bother interrupting things because they cast too fast anyway. I'm figuring the same happens to rangers (haven't tried yet).
Not sure what the deal is with monks that don't heal...
|
|
|
Apr 28, 2007, 09:07 AM // 09:07
|
#33
|
Wilds Pathfinder
Join Date: Aug 2005
Location: Great Britain
Profession: W/P
|
I think they need to improve the hero AI. None of this implied "but we want you to use humans" bullcrap. VERY OFTEN THERE AREN'T ENOUGH ACTIVE PEOPLE IN A DISTRICT TO GO ALL HUMAN!!!!!
ANet, if you want to employ an army of humans to ensure we can play HM missions, fine. Otherwise give us our sensible heroes back, because I refuse to stand in a district waiting for people to appear - especially because when they do appear they might be noobs and wreck the mission anyway.
This isn't about going all hero, it's about being able to have 1 or 2 if the PUG is short!
|
|
|
Apr 28, 2007, 09:07 AM // 09:07
|
#34
|
Krytan Explorer
|
True, it has already been found that it is the speed boost on the mobs that is causing this. Activating a running skill on the heroes will make them kite again. It's not just the kiting though, there seems to be something wrong with the way they're using their skills compared to normal mode.
|
|
|
Apr 28, 2007, 10:09 AM // 10:09
|
#35
|
Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
|
hero monks won't heal themselves with ZB in hero mode. its furking retarded
|
|
|
Apr 28, 2007, 10:28 AM // 10:28
|
#36
|
Academy Page
Join Date: Sep 2006
Guild: Ex Talonis
Profession: Mo/
|
Quote:
I've offered to help solve this problem; silence. But someone says that they throw away mini-pets, and they get an immediate and heart-felt response from Gaile. Complain about mini-pets, and there is Gaile again. Try to provide detailed information about a serious, game-stopping bug, and... silence.
|
That does seem like a stupid thing to do for a PR person.
You see two threads.
One detailing a major bug in your product and irritance for your clients.
One with no relevance to the game.
Your job is to deal with consumer problems and reassure them about problems with the game.
Which do you post in to get paid today?
If you chose the first option you have common sence, if you chose the second option, you just might be Gaile Grey!
|
|
|
Apr 28, 2007, 11:51 AM // 11:51
|
#37
|
Krytan Explorer
Join Date: May 2006
Location: Florida, USA
Guild: Imperial Order of the Iguana [IGGY]
Profession: R/
|
Quote:
Originally Posted by kurtas
That does seem like a stupid thing to do for a PR person.
You see two threads.
One detailing a major bug in your product and irritance for your clients.
One with no relevance to the game.
Your job is to deal with consumer problems and reassure them about problems with the game.
Which do you post in to get paid today?
If you chose the first option you have common sence, if you chose the second option, you just might be Gaile Grey!
|
I once had a lot of respect for Gaile, but that has rapidly eroded. She is reading these forums; so are other people at ANet. They just don't care to address the issues, no matter how helpful we try to be.
I don't know about other people, but cupcakes (and their ilk) seem an awful lot like droppable cheat codes. They design HM so it can't be beaten with heroes and hench -- but, oh, look, here's a cheat code that makes you faster! Bad design coupled with cheap tricks means PvE Guild Wars is NOT a "serious" game.
So eat your cupcakes and cuddle your mini-pets, because GW is about gimmicks, not gameplay!
Maybe if we held a protest, like the Mursaat event? Created a fan event to show how much we're annoyed? Do I care enough anymore to organize such a thing? And would ANet just send in the Mursaat (or something sillier) to wipe us all out if we gather in protest? Watch ANet turn our mini-pets against us...
...no, they wouldn't do that. Heaven forbid they undermine the integrity of mini-pets!
|
|
|
Apr 28, 2007, 12:52 PM // 12:52
|
#38
|
Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
|
I agree, this is a really annoying bug. But the best way of dealing with it is to raise support tickets, giving as much detail as possible. Gailie is aware of this bug, so I suspect it's being looked at.
|
|
|
Apr 28, 2007, 12:56 PM // 12:56
|
#39
|
Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
|
Quote:
Originally Posted by Shanaeri Rynale
I agree, this is a really annoying bug. But the best way of dealing with it is to raise support tickets, giving as much detail as possible. Gailie is aware of this bug, so I suspect it's being looked at.
|
Gaile is aware of alot of things.
The list of things she actually chooses to address or even comment on is tiny.
That would be funny. Halloween, the devs turn all minipets in towns into life size monster versions who pwn everyone in town
|
|
|
Apr 28, 2007, 01:03 PM // 13:03
|
#40
|
Krytan Explorer
Join Date: May 2006
Location: Florida, USA
Guild: Imperial Order of the Iguana [IGGY]
Profession: R/
|
Quote:
Originally Posted by Shanaeri Rynale
I agree, this is a really annoying bug. But the best way of dealing with it is to raise support tickets, giving as much detail as possible. Gailie is aware of this bug, so I suspect it's being looked at.
|
I *did* raise a support ticket, and it was closed and tossed back with the admonishment that I should "post in the forums." This has happened to other people as well.
So I'm posting in the forums.
Which is about as useful as sending in a bug report.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 03:02 PM // 15:02.
|